PostHeaderIcon Welcome to Killers Incorporated

There is a new Facebook Group for K_Inc members and friends.  If you have a Facebook account, come by and say hello.

 

Thanks to Pain, we have our 2009 ESPN Fantasy Football League ready to roll.  Just in case anyone forgot what happened last year, hit the link.

 

Please let all the Clan members know that the web site and forums are back up and running.  We need to get things populated again as well as check in with each other.   It's been a long down time and we need to check up on all our long lost brothers.

 

 

 

The K_Inc Forums will be back up and hopefully running this evening.   The forums are now up here

The look will be updated this weekend. 

 

 
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  • Mass Effect 3 'Special Forces' trailer shows co-op warfare

    We've seen some of the Mass Effect 3 co-op multiplayer, but a new trailer shows off the combinations of races and classes available as "Special Forces." In it, we see Commander Shepard giving the space-warfare version of the St. Crispen's Day Speech, encouraging the allied alien forces to stop the invasions or die trying.

    Taking part in these (seemingly doomed) battles will contribute to your Galactic Readiness as part of the Galaxy at War system. Check out the trailer below.

  • THQ layoffs hit admin and publishing departments

    THQ has laid off an unspecified number of employees today, following the announcement of a new strategic realignment. This round of layoffs impacted the administrative and publishing departments, but didn't touch any of THQ's five internal studios. This latest in THQ's strategy shifts involves shutting down its various child-friendly properties to focus more on "core" games.

    Joystiq reports that the unaffected studios are THQ San Diego, Relic, Volition, Vigil, and THQ Montreal -- all studios that focus on core games.

    This follows an announcement from earlier this week, in which THQ announced it will focus on core games on existing consoles, emerging platforms, and expand its digital properties. The announcement included the revelation that the company would exit its various licensed kids' properties, while continuing to sell some previously released licensed titles.

    "As recently announced, the company is exiting the kids' licensed games category, and is focusing on its core game franchises and developing its digital initiatives," THQ said in a statement. "The company will provide greater financial detail regarding the costs and organizational benefit on its third quarter 2012 conference call scheduled for Thursday, February 2, 2012."

    When the publisher began closing studios last year, its silver lining was healthy projections for Saints Row: The Third and the uDraw peripheral game. Saints Row managed to sell through 3.8 million copies, but the uDraw saw weak sales that led to layoffs. Given these results, it's not surprising that now THQ is leaning more on core games, and less on family-friendly titles.

  • Red 5 founder calls ESA SOPA position 'disingenuous'

    Plenty of game developers publicly expressed their opposition to SOPA and PIPA, but perhaps none quite so fiercely as Red 5 founder Mark Kern. His company pulled the beta in protest, canceled E3 plans, and launched a non-profit protest group called the "League for Gamers." Now that the controversial bills are effectively dead in the water, Kern has shared some thoughts on his motivation for such vocal opposition.

    "If you hold an opinion that differs from the gamers, and you think that it will benefit them in the long run, that's okay," Kern said. "But the fact that you're not saying that to them, when you've enlisted their support in the past and are now completely unresponsive, I think that was disingenuous.

    "And as the outrage grew - this is conjecture on my part - I think they found themselves between a rock and hard place. 'Oh my gosh, we really do have competing values here.' To me, it looked like they went into paralysis mode, and then afterwards when both bills were shelved, that was kind of damage control, to come out and say, 'Actually, we're withdrawing support.' They were trying to have their cake and eat it too," Kern told GamesIndustry.biz. He says he was "disappointed" that the withdrawal was "wishy-washy."

    That withdrawal he's referring to came several hours after major backers of the bills, like Senator Harry Reid and House Judiciary Committee Chairman Lamar Smith, publicly stated they were putting the bill on hold.

    Kern suggests these pieces of legislation, and others in the future, are the product of old thinking. "What you're seeing is a reaction to try and preserve the old business model, and so you've got big companies lining up on one side and a lot of small studios lining up on the other," he said. "Small studios are tired of being reliant on publishers, for distribution, for finance, for everything else. It doesn't have to be that way any more."

    As for the League for Gamers, Kern says that his lobbying group and gamers need to be mindful of future attempts to make similar legislation. He warns that ACTA is being pushed under the guise of "anti-counterfeiting," and that lawmakers might try to split the bills into component parts. "So it's going to be a lot more subtle next time, and we're going to have to be that much more attentive," he said. "It might involve looking at multiple pieces of legislation and figuring out if they're coalescing into something that would be detrimental to the internet and to gaming."

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